Various Octane + C4D stuff
Posted: Mon Nov 07, 2016 3:48 pm
Going to post a bunch of stuff I did with Octane here in the future.
Starting off with a head. I decided to learn head modeling by investing 2h/day. I'm now at day 40-something.
The model has been completely done inside C4D, including hair/sculpting/texturing (for the various Hair maps, there's no texture otherwise) - it has its limitations but it's a great piece of software. Rendering was (obviously) done in Octane. CC was added in PS.
I was wondering what the best way is to handle Displacement from sculpting in Octane. It can only handle greyscale displacement maps, right? (C4D seems to have a bunch of other options)
Starting off with a head. I decided to learn head modeling by investing 2h/day. I'm now at day 40-something.
The model has been completely done inside C4D, including hair/sculpting/texturing (for the various Hair maps, there's no texture otherwise) - it has its limitations but it's a great piece of software. Rendering was (obviously) done in Octane. CC was added in PS.
I was wondering what the best way is to handle Displacement from sculpting in Octane. It can only handle greyscale displacement maps, right? (C4D seems to have a bunch of other options)