Texture viewport quality in 3d max 2017
Posted: Wed Nov 02, 2016 8:40 pm
How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
Community Forums for OTOY Customers
https://render.otoy.com/forum/
in Render settings Mat. preview W/H set higher as you like .. ex.960 pixel each.Scrudje wrote:How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
I can't find, show on a screenshot plsoguzbir wrote:in Render settings Mat. preview W/H set higher as you like .. ex.960 pixel each.Scrudje wrote:How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
Once you do that disable and enable showmap in viewport to see the effect without restarting max.
Thank's. Now my skill is up to +0,0000000001%. But quality texture in scanline is much better on the same sizesoguzbir wrote:there you go