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OLd model rendered in octane

Posted: Tue Mar 08, 2011 2:44 pm
by tuts3d
Some post processing done...

Re: OLd model rendered in octane

Posted: Tue Mar 08, 2011 3:21 pm
by andrian
Very good, but one thing bothers me - noise reduction. It's kinda too much for my taste..

Re: OLd model rendered in octane

Posted: Wed Mar 09, 2011 4:15 pm
by tuts3d
Thanks Andrian, will keep working on it to make it better. :)

Re: OLd model rendered in octane

Posted: Wed Mar 09, 2011 7:53 pm
by tuts3d
Here's an update...

Re: OLd model rendered in octane

Posted: Thu Mar 10, 2011 9:33 pm
by sanblack
thats very very good! i like it!! i have one think .... the marble is for my tast too glossy

Re: OLd model rendered in octane

Posted: Fri Mar 11, 2011 3:11 pm
by tuts3d
Thanks for your input Sanblack will work on it some more. I think that has always been my pitfall- knowing when some elements are applied too much. EG. reflectivity, noise reduction etc. It's nice to have other pro's taking a second look and giving comments to help me impove on my renderings.

Re: OLd model rendered in octane

Posted: Fri Mar 11, 2011 8:42 pm
by sanblack
i need help too! ;)

octane render is nice... but i have problem with the light ... and i cant combination daylight with hdri.....
do you have idee?

Re: OLd model rendered in octane

Posted: Sun Mar 13, 2011 3:07 am
by tuts3d
I'm not sure it can be done, unless you combine the two in PP. Maybe somebody at the forum can answer this as I am just figuring out how to use this program effectively.

Re: OLd model rendered in octane

Posted: Sun Mar 13, 2011 3:14 am
by tuts3d
Here's the latest... lower the reflection of the tile already but not too much because I just remembered it's vitrified tile as against marble. At first I wanted to make this almost a BW picture with a wide aperture but tried doing it with color this time around.

Also tried "Kubo's" AO technique to give it more punch and some PP.