Smoothing Issue with Octane for Blender
Posted: Sat Oct 29, 2016 11:13 pm
Normals/Smoothing is behaving erratically with Octane when I have multiple different objects with different smoothing angles in my scene.
For example, create two cubes, turn on auto smooth and set one to 90˚ and the other to 89˚. Both of them will be using 89˚ for some reason, which can be observed by their sharp angles.
Now set the first cube to 91˚, both of them are now smoothed 91˚!
This gets even weirder when using more objects with varying angles.

For example, create two cubes, turn on auto smooth and set one to 90˚ and the other to 89˚. Both of them will be using 89˚ for some reason, which can be observed by their sharp angles.
Now set the first cube to 91˚, both of them are now smoothed 91˚!

This gets even weirder when using more objects with varying angles.
