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Dispersion fake

Posted: Tue Mar 08, 2011 8:12 am
by tomas_p
Hi.
This is my try to achieve dispersion efect in octane.
One material has 5 different wavelengths and 5 different IOR.
Because the color efect direct from octane is low, I have added the color intensity in post production. Each submaterial must have reflection and difusion power more as 1, due this is this methode verry unefficient.

Regards...

Re: Dispersion fake

Posted: Tue Mar 08, 2011 12:14 pm
by steveps3
They look great. The second image is my favourite.

Re: Dispersion fake

Posted: Tue Mar 08, 2011 12:44 pm
by tomas_p
Hi steveps3.

The first is direct from octane and the second is the same, but little bit fotoshoped.

Re: Dispersion fake

Posted: Tue Mar 08, 2011 1:23 pm
by bepeg4d
very good and interesting setup, tomas ;)
it would be nice to see the caustics on the floor :roll:
ciao beppe

Re: Dispersion fake

Posted: Tue Mar 08, 2011 3:18 pm
by andrian
Nice, I'm working on a shader like this, and already wrote about it in my second part of PDF manual I'm preparing.

Re: Dispersion fake

Posted: Wed Mar 09, 2011 5:25 am
by tomas_p
Hi.

caustis are nothing special

Re: Dispersion fake

Posted: Wed Mar 09, 2011 7:30 am
by bepeg4d
it's a pity, maybe with a more tiny light source :roll:
thanks tomas for your tests ;)
ciao beppe

Re: Dispersion fake

Posted: Wed Mar 09, 2011 12:43 pm
by steveps3
Would it be possible to see the material setup? I'd be quite interested in replicating this sort of effect.

Re: Dispersion fake

Posted: Thu Mar 10, 2011 6:58 am
by tomas_p
Hi.
Here are my settings, but i have in my head better.

Re: Dispersion fake

Posted: Thu Mar 10, 2011 6:52 pm
by steveps3
Many thanks