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				Dispersion fake
				Posted: Tue Mar 08, 2011 8:12 am
				by tomas_p
				Hi.
This is my try to achieve dispersion efect in octane.
One material has 5 different wavelengths and 5 different IOR.
Because the color efect direct from octane is low, I have added the color intensity in post production. Each submaterial must have reflection and difusion power more as 1, due this is this methode verry unefficient.
Regards...
			 
			
					
				Re: Dispersion fake
				Posted: Tue Mar 08, 2011 12:14 pm
				by steveps3
				They look great.  The second image is my favourite.
			 
			
					
				Re: Dispersion fake
				Posted: Tue Mar 08, 2011 12:44 pm
				by tomas_p
				Hi steveps3.
The first is direct from octane and the second is the same, but little bit fotoshoped.
			 
			
					
				Re: Dispersion fake
				Posted: Tue Mar 08, 2011 1:23 pm
				by bepeg4d
				very good and interesting setup, tomas 

it would be nice to see the caustics on the floor 
 
ciao beppe
 
			 
			
					
				Re: Dispersion fake
				Posted: Tue Mar 08, 2011 3:18 pm
				by andrian
				Nice, I'm working on a shader like this, and already wrote about it in my second part of PDF manual I'm preparing.
			 
			
					
				Re: Dispersion fake
				Posted: Wed Mar 09, 2011 5:25 am
				by tomas_p
				Hi.
caustis are nothing special
			 
			
					
				Re: Dispersion fake
				Posted: Wed Mar 09, 2011 7:30 am
				by bepeg4d
				it's a pity, maybe with a more tiny light source 
 
thanks tomas for your tests 

ciao beppe
 
			 
			
					
				Re: Dispersion fake
				Posted: Wed Mar 09, 2011 12:43 pm
				by steveps3
				Would it be possible to see the material setup?  I'd be quite interested in replicating this sort of effect.
			 
			
					
				Re: Dispersion fake
				Posted: Thu Mar 10, 2011 6:58 am
				by tomas_p
				Hi.
Here are my settings, but i have in my head better.
			 
			
					
				Re: Dispersion fake
				Posted: Thu Mar 10, 2011 6:52 pm
				by steveps3
				Many thanks