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phong issues?

Posted: Sat Oct 15, 2016 12:18 pm
by roaldvdmeer
Sometimes i get this weird angular shading. Increasing the subdivisions makes the triangles and quads less visible (smaller) but still not smooth. Tweaking the phong angle doesn't help either. Has anybody any idea how to solve this? Thank you!

Re: phong issues?

Posted: Sat Oct 15, 2016 1:21 pm
by aoktar
It's not a phong issue. It's shadow terminator problem which appears on pathtracers. It's known problem by Octane team.

Another renderers:
https://corona-renderer.com/forum/index ... ic=10392.0
http://blog.irayrender.com/post/2904227 ... terminator

Re: phong issues?

Posted: Sat Oct 15, 2016 3:29 pm
by roaldvdmeer
Allright thanks! Good to know :)