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Procedural Tile Shader?

Posted: Thu Oct 13, 2016 7:20 pm
by hsmann
Hi there

I want to build a brick texture using a procedural Tile shader somehow like the generic C4D Tiles. I know I can use the C4D shader with Octane but this will result in non-procedural tiling. Any ideas?

Best
Horst

Re: Procedural Tile Shader?

Posted: Fri Oct 14, 2016 6:14 pm
by hsmann
Any Ideas? Up to now I'm doing a workaround in Substance Designer ...

Re: Procedural Tile Shader?

Posted: Sat Oct 15, 2016 9:25 am
by aoktar
C4D shaders will not work as procedural because they are rendered to bitmaps before render session. I think you can make a tile effect by combination of two brick image and help of transform node.