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Specular Materials Oddity

Posted: Wed Oct 12, 2016 9:15 pm
by kraken
Hi,

I'm not sure if this is a bug or if its something I'm doing wrong with my settings. I have set up a swimming pool and filled it with water. But the water renders differently in the preview scene than it does in the final render.
I also want to know if there is a way to "darken" the water a deeper blue as it gets deeper.

See Attachments.
pool_preview.png
This is what it looks like rendered...not the same. Its as if the deep end got leveled off...???
pool.png

Thanks
James

Re: Specular Materials Oddity

Posted: Wed Oct 12, 2016 10:46 pm
by JimStar
Looks like some different geometry settings for preview and rendering modes... Could you give me the scene?

Re: Specular Materials Oddity

Posted: Fri Oct 14, 2016 3:50 am
by kraken
Okay,

I hope the materials pass along with it.

Thanks
James
pool.blend
(592.2 KiB) Downloaded 157 times

Re: Specular Materials Oddity

Posted: Fri Oct 14, 2016 4:01 am
by kraken
Oops, my bad. I had mislabeled some surfaces as curves and forgot to turn them off.


Off topic, still interested in figuring out how to make water darker as it gets deeper. Any tips on how this is done?