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Realflow for C4D motion blur

Posted: Tue Oct 11, 2016 8:10 pm
by Yan
Hi everyone!

I'm sorry if this is a dumb question, but i have tried to add motion blur to a realflow simulation and it doesn't seem to work.
I added Octane object tag to mesher and enabled motion blur in octane camera tag, but it doesn't work.
To make sure that motion blur is active I have used it on a moving cube in the same scene and the cube had motion blur, but realflow mesh doesn't.

Is mb supported by Octane Render with realflow? If not, will there be a future release that works?

Thanks!

Re: Realflow for C4D motion blur

Posted: Tue Oct 11, 2016 9:20 pm
by aoktar
Current plugin system can't support non-constant topology because i couldn't find a way in C4D SDK to read velocity vectors.

Re: Realflow for C4D motion blur

Posted: Wed Oct 12, 2016 4:13 am
by Polygons
Use sub-frame motion blur. Yes, the old fashioned C4D kind. Just divide your sample count by the number of sub-frames you use and voila. I use it to blur all my realflow renders in c4d :)

Re: Realflow for C4D motion blur

Posted: Sun Aug 07, 2022 6:04 pm
by marco_py
Nothing happens when I try this, the render never starts and C4D crashes

Re: Realflow for C4D motion blur

Posted: Mon Aug 08, 2022 7:39 am
by aoktar
marco_py wrote:Nothing happens when I try this, the render never starts and C4D crashes
System maybe out of memory or on limits of triangles. Open Console window before it and check outputs. Show some scenes or pictures.