Network rendering - ethernet / wired / other: 0/1 GPUs
Posted: Tue Oct 11, 2016 6:14 am
Hey All,
Having some troubles with Octane network rendering.
2x Macs, 2GPU on main mac, 1xGPU on the other mac. Seems to be connecting via wireless, I can see the slave and activate. However rendering always says "0/1", leading me to believe the slave is not doing anything.
Is this a wireless issue? As in, no good over wireless at all?
I have an ethernet cable between the two Macs (directly, no router or switch), but it seems Macs will only use one or the other interface. If I turn off wireless, no Octane validation. If I turn it on, it doesn't seem to use the slave, I assume because of transfer speed?
No firewalls active etc.
Previously had Octane network rendering working OK at a different location via proper local network.
OctaneRender 3.03.3 / OSX 10.10.5 / C4D R17.048 / GTX980Ti x 3
Having some troubles with Octane network rendering.
2x Macs, 2GPU on main mac, 1xGPU on the other mac. Seems to be connecting via wireless, I can see the slave and activate. However rendering always says "0/1", leading me to believe the slave is not doing anything.
Is this a wireless issue? As in, no good over wireless at all?
I have an ethernet cable between the two Macs (directly, no router or switch), but it seems Macs will only use one or the other interface. If I turn off wireless, no Octane validation. If I turn it on, it doesn't seem to use the slave, I assume because of transfer speed?
No firewalls active etc.
Previously had Octane network rendering working OK at a different location via proper local network.
OctaneRender 3.03.3 / OSX 10.10.5 / C4D R17.048 / GTX980Ti x 3