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Randomizing Particle elements

Posted: Wed Oct 05, 2016 5:01 am
by Doctor_Pizza
I'm using the Octane Tag on an X-Particles emitter. And there's one particle attached to each vertex of my model.

I dragged three differently colored cubes into the Octane 'Particle Rendering' tab. There's a distinct pattern formed by this. It's pretty obvious it's iterating the order of cubes over and over (1,2,3,1,2,3,1,2,3,...)

Is there a way for it randomize which shapes it picks?

Re: Randomizing Particle elements

Posted: Wed Oct 05, 2016 9:53 am
by bepeg4d
Hi Doctor_Pizza,
I'm not an x-particle user, sorry, but have you tried with one object and a random-color node in the texture node of an Octane Gradient?
Screen Shot 2016-10-05 at 11.48.30.jpg
RandomColorParticle.c4d.zip
(196.93 KiB) Downloaded 169 times
You can change the seed in the random color mode and change the interpolation of the gradient. In constant mode the color are not mixed, while with Linear and Cubic the colors are mixed toghether.
ciao beppe