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Viewport doesn't update when using Motion Capture
Posted: Mon Oct 03, 2016 7:31 pm
by MoWiz
OctaneRender viewport does not update when using Motion Capture from utilities tab.
For example when trying to imitate handheld camera and motion capture OcatanCamera, viewport does not update, there for does not provide any visual feedback.
I have put scene demonstrating the issue in the post down this topic.
A. Win 10 x64
B. GTX 980 TI
C. 16GB
D. 361.91
E. Not installed
F. 3.03.2 - 4.10
G. 3ds max 2017 19.0
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 11:52 am
by paride4331
Hi MoWiz,
I tried to repeat your issue but not encountered this problem you reported.
I attached a sample where you can check.
I have just a suggestion.
Have you activated the movable proxy to your object?
Regards
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 1:21 pm
by MoWiz
Thank you for reply and for sample scene!
I should clarify. I am talking about Motion capture, that is located at utility tab.
First thing I have done is checked a Movable proxy.
Scene is in the next post.
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 1:37 pm
by MoWiz
Here is test scene. I configured it to use a mouse as motion capture device, so anybody can test it.
Open Octane viewport then go to utilities (on the left) -> motion capture -> test.
When you move mouse you will see teapot rotating, but octane viewport will not update.
Press escape to stop.
Octane camera doesn't update either.
Strangely, when you press escape Octane viewport updates for 1 or 2 frames.
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 2:33 pm
by solomonfl
MoWiz wrote:Here is test scene. I configured it to use a mouse as motion capture device, so anybody can test it.
Open Octane viewport then go to utilities (on the left) -> motion capture -> test.
When you move mouse you will see teapot rotating, but octane viewport will not update.
Press escape to stop.
Octane camera doesn't update either.
Strangely, when you press escape Octane viewport updates for 1 or 2 frames.
You are right, its not working during the live Motion Capture Test. It only works when you playback after recording.
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 3:27 pm
by paride4331
Hi Mowiz,
I verified and reproduced the issue you had.
I will send a file with the issue to developers Octane 3ds max plugin.
Thanks for your contribution.
Regards
Paride
Re: Viewport doesn't update when using Motion Capture
Posted: Tue Oct 04, 2016 6:36 pm
by MoWiz
Thank you, solomonfl, for verifying.
Thank you, Paride, for your help.
I hope it could be implemented relatively easy by plugin developers.
Regards
Daniel