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Adaptive displacement resolution like in Blender?

Posted: Sun Sep 25, 2016 4:07 pm
by ralf_breninek
Hello guys and gals,

hope this is the right section to ask this: Have you seen the blender / cycles update on displacement?
Basically it automatically adapts the resolution of displacements based on z- depth, so that it saves a lot of geo / ram in the background and also rendertime.

https://www.youtube.com/watch?v=dRzzaRvVDng

I do not know if Octane incorporates such tweaks, or if you have seen this or if this by any means interesting / possible.


Cheers
Ralf

Re: Adaptive displacement resolution like in Blender?

Posted: Mon Sep 26, 2016 2:12 am
by Phantom107
Yes!! +1

This would be awesome in Octane