Mograph Camera Shader
Posted: Thu Sep 22, 2016 5:14 pm
Hello
I have a projectionmapping job, and I desperately need som help to route the output of a camera into a shader.
Normally in C4D you would use the Camera Shader for doing that, but it seems that it is not supported in Octane?
Maybe there's another way around this?
(I have attached a basic setup of what I want to achieve. Works in native C4D, but shader is black in Octane)
Regards, Lennart
I have a projectionmapping job, and I desperately need som help to route the output of a camera into a shader.
Normally in C4D you would use the Camera Shader for doing that, but it seems that it is not supported in Octane?
Maybe there's another way around this?
(I have attached a basic setup of what I want to achieve. Works in native C4D, but shader is black in Octane)
Regards, Lennart