V3 MultiLayer EXR Workflow - Index Layer only one channel
Posted: Wed Sep 21, 2016 7:26 am
Hi,
rendering to multilayer with different passes works fine for the light passes, but the Object Index and MAterial Index are rendered to one channel only. When I open them with Extractor in After Effects I don“t see different colors to distinguish between objects or materials. They rather behave like the depth channel. Whats wrong there?
Thanks.
Edit: Ok, it looks like those channels arent saved and renderd by octane, as there is also no DoF rendered. Blender seems to store those Layers from a viewport render into th exr.
How can we pack those Info channels right into the EXR?
rendering to multilayer with different passes works fine for the light passes, but the Object Index and MAterial Index are rendered to one channel only. When I open them with Extractor in After Effects I don“t see different colors to distinguish between objects or materials. They rather behave like the depth channel. Whats wrong there?
Thanks.
Edit: Ok, it looks like those channels arent saved and renderd by octane, as there is also no DoF rendered. Blender seems to store those Layers from a viewport render into th exr.
How can we pack those Info channels right into the EXR?