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star animation with a lot of flicker

Posted: Tue Sep 13, 2016 9:25 pm
by Kretschi
Hallo,

I get heavy flickering when I render a star field with x-Particles (but also with other methods like Octane scatter...)
I used a material with light emission (no illumination) and some random color..
Tried everything even black stars (without emission) on a white background and inverting the result..
even just some white planes with stars in the opacity channel..
Tried a lot of different render settings...
Always getting flicker in the animation... also with very high samples (and massive render times)

Doing the same with x-particles and the Standard renderer gives no issues at all and is very fast...

Is this a typical Octane thing?


Andreas.

Re: star animation with a lot of flicker

Posted: Thu Sep 15, 2016 9:45 am
by bepeg4d
Hi Andreas,
is difficult to say without seeing anything... maybe something in your kernel settings or the way you have created the star ::roll:
ciao beppe