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Will we see ex. Substane Painter support?

Posted: Fri Sep 09, 2016 2:53 pm
by lakris
Like my topic says

Will we see ex. Substane Painter support?

I have been trying to use maps from Substance Painter for a long time, but cant really get the 100% right look (like in SP)
when i try in OR Blender.

Is it possible and will OR Blender support, somehow, SP or SD form Allegorithmic in the future? :-)

thx

Re: Will we see ex. Substane Painter support?

Posted: Fri Sep 09, 2016 8:33 pm
by JimStar
I start to implement more new features after all the possible bugs of current version are fixed and it becomes absolutely stable (and after I finally get 2-weeks vacation, first time for last 2 years).
So far you are welcome to ask for new features, but please give a very detailed description of what exactly is not working and how you wish it must work like... Take into account I'm a developer, not a 3D-artist, so I need a descriptions from the point of view of 3D-artists about what is wrong exactly and how you see it should be working...

Re: Will we see ex. Substane Painter support?

Posted: Sun Sep 18, 2016 7:41 am
by lakris
Thank you for replying.

I have tried a node addon out before in normal Blender and it worked good, but i would like to use it with Octane Render :-)

His name is Matthieu BarbiƩ "MattRM"

https://matthieubarbie.wordpress.com/20 ... mentation/

https://matthieubarbie.wordpress.com/20 ... mentation/

:-)

Re: Will we see ex. Substane Painter support?

Posted: Mon Sep 19, 2016 3:19 pm
by MistAjuliax
JimStar wrote:I start to implement more new features after all the possible bugs of current version are fixed and it becomes absolutely stable (and after I finally get 2-weeks vacation, first time for last 2 years).
So far you are welcome to ask for new features, but please give a very detailed description of what exactly is not working and how you wish it must work like... Take into account I'm a developer, not a 3D-artist, so I need a descriptions from the point of view of 3D-artists about what is wrong exactly and how you see it should be working...
Hi, Jim

I also would like to see substances maps supported by octane render, and octane blender. The substances textures are 2D procedurals textures, i mean parametric. There are two formats .sbsar and .sbrs. the .sbsar is the result texture made in substance designer.

Designer let you to create shaders that result in a .sbsar format texture which is called substance texture, and it is tweakable inside softwares like 3ds max, maya, modo, unreal, unity, marmoset etc ... as you can see here https://www.youtube.com/watch?v=wOIxA02RZ4o https://www.youtube.com/watch?v=ScttSShgXlw

Bitmap2material generates multiple outputs from a bitmap, like, diffuse, specular, nomal map, height, ambien occlusion etc ... this is really great to be use in game engine. https://www.youtube.com/watch?v=uaInS1Or-Wk https://www.youtube.com/watch?v=OmWFZiQUees

Substance painter let you to create textures and paint every channels of a material at once.

You have substance player that is a free tool that offer the possibility to visualize and tweak substance textures. May be you can try it to see substance in action, you can try it here : https://www.allegorithmic.com/buy/download no need to be an artist to see how it's powerful and easy to use :)

The great advantage of substance texture is it really reduces the size of the texture and it's tweakable.

I hope i was clear, i think if you contact the allegorithmic team you can get the sdk of substance, or ask them to support octane render ... i don't know but it would be a great new feature in octane :D

Best regards Jim, and have a good holliday !
Julien.

Re: Will we see ex. Substane Painter support?

Posted: Mon Sep 19, 2016 3:21 pm
by MistAjuliax
lakris wrote:Thank you for replying.

I have tried a node addon out before in normal Blender and it worked good, but i would like to use it with Octane Render :-)

His name is Matthieu BarbiƩ "MattRM"

https://matthieubarbie.wordpress.com/20 ... mentation/

https://matthieubarbie.wordpress.com/20 ... mentation/

:-)
Hi, i know this shader, it's great !!! I think you have to try to reproduce it in octane to approach the substance painter aspect ...
Good luck !
Cheers.

Re: Will we see ex. Substane Painter support?

Posted: Wed Sep 21, 2016 1:26 am
by adamnerva
Just FYI, there is a substance PBR shader in the liveDB. Not sure if you guys are aware of it.

Re: Will we see ex. Substane Painter support?

Posted: Wed Sep 21, 2016 1:02 pm
by MistAjuliax
adamnerva wrote:Just FYI, there is a substance PBR shader in the liveDB. Not sure if you guys are aware of it.
I didn't noticed this pbr shader, i have to look at this. it's not really important for me, i make my own shaders ^^ but if substance maps was supported it would be really great, unfortunately i have asked allegorithmic if they plan to integrate substance maps in blender and octane and the answer is no, not in the short term ... May be in the future. Wait and see ..