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Unity3D Lightmap baking
Posted: Thu Sep 08, 2016 3:50 pm
by kiu
In the press release for Octane 3 was a short mention that Octane would support "live and offline lightmap baking" for Unity3d. I could not find further info on this. How does this work? Or is it yet to be released?
Re: Unity3D Lightmap baking
Posted: Fri Sep 09, 2016 7:13 am
by bepeg4d
Hi kiu,
I guess that it was about Unreal Engine 4, here is a long discussion about it:
viewtopic.php?f=40&t=51954&start=10#p260775
ciao beppe
Re: Unity3D Lightmap baking
Posted: Tue Sep 13, 2016 1:30 pm
by kiu
Thank you for the link. Unity3D support was announced some time ago for octane 3, but seems to have beenpushed to the 2017 octane 4 release:
https://home.otoy.com/render/octane-ren ... -platform/
Can't wait...
