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Blackbody Emission Inside/outside

Posted: Thu Sep 08, 2016 12:32 pm
by danez85
Hello,

Do we know how to make this Blackbody Emission material emit light inside and outside this parametric cilinder with no caps?
How can we apply the material to both normals Inside and Outside?

Re: Blackbody Emission Inside/outside

Posted: Thu Sep 08, 2016 12:33 pm
by aoktar
Emissions are casted from front side of face. Apply some thickness.

Re: Blackbody Emission Inside/outside

Posted: Fri Sep 09, 2016 7:10 pm
by slepy8
cloth surface will do the trick.

Re: Blackbody Emission Inside/outside

Posted: Mon Oct 23, 2017 3:20 pm
by nn.kolev
slepy8 wrote:cloth surface will do the trick.
Thanks slepy!

Re: Blackbody Emission Inside/outside

Posted: Mon Oct 23, 2017 3:36 pm
by pxlntwrk
Hi,

Otherwise there now is a double-sided box in the BlackBodyEmission shader settings

Image

cheers

ps/ it works also with parametric object (pe: cylinder without caps)

Re: Blackbody Emission Inside/outside

Posted: Fri Oct 27, 2017 11:03 pm
by RSgraphics
Ha

what an incredibly effective animated gif. 2 images say it all.