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Alpha randomness?! Oo

Posted: Wed Sep 07, 2016 9:32 am
by nbeyond
Hi there,

may somebody can tell how octane is handling alpha without mixing texture float solution?!

The complete same texture Oo
Is the "handy" solution just a happy bug?! ^^

Re: Alpha randomness?! Oo

Posted: Wed Sep 07, 2016 10:36 am
by bepeg4d
Hi nbeyond,
the order of material tags is important, especially if you have the same polys selected twice. Try to clean your selections and bring the Panda material tag at the end ;)
ciao beppe

Re: Alpha randomness?! Oo

Posted: Thu Sep 08, 2016 7:31 am
by nbeyond
yeah bit of a mess ^^

but nevertheless the order doesn´t rly matter ; ) (as long as the basecolor is at first)

retextured it and now it works fine again =D

thx anyway =)