Problem with Time limit
Posted: Sat Sep 03, 2016 5:19 pm
Hi. I just noticed a problem when using the time limit feature. The first frame in the animation is of lesser quality than the rest, since it doesn´t take into account the time it takes for octane to analyze the whole sequence of frames. For example in the scene I´m working on, I set 60 seconds as limit for every frame, but frame 1 had only about 15 seconds of render time so it looks bad compared to the rest.
Is there a workaround?
Is there a workaround?