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Volumetric pass ?
Posted: Wed Aug 24, 2016 9:25 am
by FxDesign
Hello, how can I render a pass with just the volumetrics ? (Fog or volumetric light)
Thank you
Re: Volumetric pass ?
Posted: Thu Aug 25, 2016 10:07 am
by bepeg4d
Hi FxDesign,
you have to use the Render Layer multipass options with VDB Volumes. With environment medium, as far as I know, is not possible to have it separately on a single pass. The workaround is to use the old specular fog on a inverted sphere, in this way the fog will be visible in the sss pass only.
ciao beppe
Re: Volumetric pass ?
Posted: Fri Aug 26, 2016 1:38 pm
by FxDesign
Thank you for the info, I'll try
