Rendering stereoscopic vr Daz Plugin
Posted: Sat Aug 13, 2016 12:19 am
I haven't bought octane yet but it looks like the best option for rendering vr animations. I have a couple questions.
If I want to render a room in stereoscopic 360 and in that room there is one animated character do I have to render the entire room along with that character every frame? It seems like a bit of a waste of resources if the room is static and the only animation is Victoria. If it's possible to render the character separately is it really tricky for a newbie? I'd like t render something where the viewer is alone in a room, a 3D character walks in the room and sits down and then talks from a seated position for the rest of the scene.
Also, i want to clarify the demo limitations. Can I install the demo along with the daz studio plugin and actually render something I can then test on my gear vr?
Thanks..
If I want to render a room in stereoscopic 360 and in that room there is one animated character do I have to render the entire room along with that character every frame? It seems like a bit of a waste of resources if the room is static and the only animation is Victoria. If it's possible to render the character separately is it really tricky for a newbie? I'd like t render something where the viewer is alone in a room, a 3D character walks in the room and sits down and then talks from a seated position for the rest of the scene.
Also, i want to clarify the demo limitations. Can I install the demo along with the daz studio plugin and actually render something I can then test on my gear vr?
Thanks..