Spline Rendering Gap
Posted: Thu Aug 11, 2016 10:59 am
Hi there,
I need to render some splines. Doing the usual workflow with octane object tag assigned and rendering as hair with texture emission enabled in the material.
Even though the spline is closed, there appears a gap. Any idea how to fix this?
I need to render some splines. Doing the usual workflow with octane object tag assigned and rendering as hair with texture emission enabled in the material.
Even though the spline is closed, there appears a gap. Any idea how to fix this?