Camera visibility does not work in animation
Posted: Fri Aug 05, 2016 6:50 pm
Hi there,
I found issues with the camera visibility tag in Octane 3.02.x (standalone) and in the Modo plugin:
When animate the camera visibility, I can not render an animation from it. The visibility does not affect the scene. (But sometimes it works.)
When I change the frame manually and reload every frame, than it works. When rendering the animation, it don’t.
When I export this animation into a Octane file the visibility tag is not taken into account. In the Octane file the tag will not change over the animation.
When I insert a „Bool value“ and connect it with the visibility connector of 1 object layer it works. But when I connect it to more than one object layers, it won’t.
So, there some issues to the visibility tag.
I found issues with the camera visibility tag in Octane 3.02.x (standalone) and in the Modo plugin:
When animate the camera visibility, I can not render an animation from it. The visibility does not affect the scene. (But sometimes it works.)
When I change the frame manually and reload every frame, than it works. When rendering the animation, it don’t.
When I export this animation into a Octane file the visibility tag is not taken into account. In the Octane file the tag will not change over the animation.
When I insert a „Bool value“ and connect it with the visibility connector of 1 object layer it works. But when I connect it to more than one object layers, it won’t.
So, there some issues to the visibility tag.