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Can anyone render VDB inside 3dsmax?

Posted: Thu Aug 04, 2016 1:06 am
by wrenthereaper
I understand there are some issues regarding the Max plugin of Octane V3. So far rendering Volumetrics seems to either not work or no one has figured it out yet. (viewtopic.php?f=27&t=55097)

I just have no idea what to do. I have simulated some smoke in Fumefx4 as OpenVDB, which Octane V3 can render. I obviously have the standalone and was able to follow these tutorials on how to get it into there for rendering (https://www.youtube.com/watch?v=Pz0CdP5eSY0. The issue is I don't really know the Standalone interface and am struggling to get my smoke scene to match up with my geometry.

I was able to create the "Volume Medium" map in Max, which has familiar settings for rendering smoke, but what do I attach that too?? How do I bring back in the VDB sequence? Are there any resources anywhere to help me learn more?

There is no information that I can find to help me with this matter. Does a workflow exist at all?

Re: Can anyone render VDB inside 3dsmax?

Posted: Thu Aug 04, 2016 2:15 am
by Saramary
Have you read this part of the manual? https://docs.otoy.com/#60Volumes

Re: Can anyone render VDB inside 3dsmax?

Posted: Thu Aug 18, 2016 12:36 am
by wrenthereaper
I had not read that part of the manual. I had read through it but missed this. It helped a lot so thank you!

I've since figured out a workflow (for anyone finding this through google) which you can find here:

viewtopic.php?f=27&t=55802