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Using boolean tool with volume objects & native geometry.

Posted: Thu Aug 04, 2016 12:13 am
by aqueous
Hello fellow Octane fanatics,

The new volume objects in C4D and Octane 3 are an amazing addition to an already fantastic plugin. But I am having a bit of trouble effecting them with native C4D tools.

So my question is, how can I cut into a volume object using another object and the boolean tool?
I am using a volume object to create a simple cloud as a the base form for my design and animation. I need to essentially cut out a pie piece to reveal content within.

Is this at all possible? I am able to generate clouds, smoke, without any issues at all, I can clone them, but cant seem to use booleans on them. The only other solution I can think of is animating a vdb container and not sure if this is possible at the moment.

thanks

Re: Using boolean tool with volume objects & native geometry.

Posted: Thu Aug 04, 2016 9:35 am
by aoktar
I'm gonna add some options to paint/fill volumes by xpresso/scripts.