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4.14 Pflow Motionblur issue

Posted: Wed Aug 03, 2016 2:17 pm
by ThaRaven
When enabling the Delete Modefier in Pflow, motionblur does not work once particles are deletet..

Re: 4.14 Pflow Motionblur issue

Posted: Sun Oct 23, 2016 6:54 pm
by loutre
Hi,
I'm having the exact same issue, making particles absolutely unusable with motion blur in Octane !!!
The strange thing is that my particle setup works fine with Vray rendering engine, but I noticed a similar motion blur problem with Fstorm GPU render software... so is this really Octane's fault ?
I made a test with a very simple setup, one emitter, very few big particles, and it seems that when a particle is reaching the "delete" event, this very particle gets kind of teleported back to the emitter to restart a new cycle, causing motion blur artifacts....

What can we do to correct this bug ?
Have you found a solution ? I'm completely stuck at this point....
Thanks in advance.

Alex

Re: 4.14 Pflow Motionblur issue

Posted: Sat Oct 29, 2016 5:16 am
by MoWiz
You must use the Mesher from compound objects.
With it everything will work as it should.

Article from 3ds max's help:
https://knowledge.autodesk.com/support/ ... F-htm.html