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Not detecting Objects

Posted: Tue Aug 02, 2016 6:12 pm
by byronfillmore
Hello.

When I try to render my simulation the number of objects detected is 0.

If I simply add a sphere or box to the scene it detects the object and renders it.

The two different objects have identical material settings... one is a simple primitive and the other a simulation with a particle fluid surface.

I also get this message that pops up whenever I click on the IPR:

mantra: Could not find VEX shader 'octane_vopnet' (either .vfl or .vex)

Any suggestions?

Re: Not detecting Objects

Posted: Tue Aug 02, 2016 6:17 pm
by juanjgon
The problem can be that the simulation is building a polygon soup mesh, that is not supported currently by the plugin. You need to add a Convert SOP node to convert the polygon soup to a polygon mesh object.

Anyway if you want to send to me scene, I could test it here to see what could be the problem.

Thanks,
-Juanjo

Re: Not detecting Objects

Posted: Tue Aug 02, 2016 6:24 pm
by byronfillmore
That was it!!! Thank you!!

Re: Not detecting Objects

Posted: Tue Aug 02, 2016 6:28 pm
by byronfillmore
Any idea why I keep getting this message appear over and over?

mantra: Could not find VEX shader 'octane_vopnet' (either .vfl or .vex)