Not detecting Objects
Posted: Tue Aug 02, 2016 6:12 pm
Hello.
When I try to render my simulation the number of objects detected is 0.
If I simply add a sphere or box to the scene it detects the object and renders it.
The two different objects have identical material settings... one is a simple primitive and the other a simulation with a particle fluid surface.
I also get this message that pops up whenever I click on the IPR:
mantra: Could not find VEX shader 'octane_vopnet' (either .vfl or .vex)
Any suggestions?
When I try to render my simulation the number of objects detected is 0.
If I simply add a sphere or box to the scene it detects the object and renders it.
The two different objects have identical material settings... one is a simple primitive and the other a simulation with a particle fluid surface.
I also get this message that pops up whenever I click on the IPR:
mantra: Could not find VEX shader 'octane_vopnet' (either .vfl or .vex)
Any suggestions?