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Octane 4

Posted: Fri Jul 22, 2016 7:58 pm
by smicha

Re: Octane 4

Posted: Sat Jul 23, 2016 5:46 am
by aggiechase37
Well that's exciting.

Re: Octane 4

Posted: Sat Jul 23, 2016 10:17 am
by FrankPooleFloating
Um, okay, I'm kinda getting to the point where I'm actually becoming interested in investing in Otoy... where can I get me some Otoy stocks?....

Re: Octane 4

Posted: Sat Jul 23, 2016 10:57 am
by Weezer
Does this mean we can buy a PowerVR PCIe card, shove it in our machines, download Octane 4 (when it's done) and render 10x faster than we can now with a standard GPU?

If that's what this means, then shut up and take my money,

Re: Octane 4

Posted: Sun Jul 24, 2016 10:31 am
by Goldorak
Weezer wrote:Does this mean we can buy a PowerVR PCIe card, shove it in our machines, download Octane 4 (when it's done) and render 10x faster than we can now with a standard GPU?

If that's what this means, then shut up and take my money,
The ASIC was intended for mobile devices (~2 Watts), but the development board that PowerVR provided us was in fact running on a PCIe card :)

IIRC, this HW can be scaled up to ~60x on a single board. So a desktop class RT chip could be running at 6 billion rays/second in < ~120 Watts. This would still leave plenty of room for normal GPU cores, which we would still use to handle the other parts of the rendering framework.

Re: Octane 4

Posted: Sun Jul 24, 2016 2:03 pm
by Yambo
FrankPooleFloating wrote:Um, okay, I'm kinda getting to the point where I'm actually becoming interested in investing in Otoy... where can I get me some Otoy stocks?....
I would be really interested to know if it's really possible.

Re: Octane 4

Posted: Mon Jul 25, 2016 4:59 pm
by Timmaigh
Goldorak wrote:
Weezer wrote:Does this mean we can buy a PowerVR PCIe card, shove it in our machines, download Octane 4 (when it's done) and render 10x faster than we can now with a standard GPU?

If that's what this means, then shut up and take my money,
The ASIC was intended for mobile devices (~2 Watts), but the development board that PowerVR provided us was in fact running on a PCIe card :)

IIRC, this HW can be scaled up to ~60x on a single board. So a desktop class RT chip could be running at 6 billion rays/second in < ~120 Watts. This would still leave plenty of room for normal GPU cores, which we would still use to handle the other parts of the rendering framework.
How do the current Nvidia cards compare to that?

BTW, talking about OTOY stock, reading the report i thought the same, LOL. If only i was in position i had money to invest into something like that :)

Re: Octane 4

Posted: Mon Jul 25, 2016 5:54 pm
by aggiechase37
So I guess I feel like I'm not clear in terms of what we are to expect out of this.

So are we going to have to buy a different sort of card for this to be able to work? Or is my standard Titan X going to be able to run this? Just trying to get an idea of exactly what I'll need to be able to take full advantage of V4 in terms of PC specs.

Re: Octane 4

Posted: Mon Jul 25, 2016 8:26 pm
by Notiusweb
Otoy, any newer footage (preferably HD video, greater than 5 minutes, 7.1 surround sound, narrated by Morgan Freeman) that we could see of this? (Accompanying musical score by John Williams would be preferred as well....)

Re: Octane 4

Posted: Tue Jul 26, 2016 2:05 pm
by itsallgoode9
Maybe once v4 comes out us Maya users will finally get our v3 plugin. :roll: