Page 1 of 1

IPR camera changes after render target change

Posted: Wed Jul 20, 2016 5:30 pm
by WhyGee
Hi
In the latest release, I get this strange behavior that when the IPR is open and I modify something in the rendertarget, it appears as if the camera jumps to a different location. Included is a simple scene, fire up the IPR and change something and hopefully the behavior can be repeated.

Thanks!
Yaniv

Re: IPR camera changes after render target change

Posted: Wed Jul 20, 2016 5:35 pm
by juanjgon
Thanks, yes ... unfortunately I've found this problem just after the latest build release. It is fixed now for the next build. The plugin has now also a new IPR events manager that should work better for scene changes that update a lot of parameters.

Thanks for reporting! I will release a new build as soon as possible. Meanwhile a simple click in the "Update" button of the IPR window should restore the camera without reload the scene.

-Juanjo

Re: IPR camera changes after render target change

Posted: Wed Jul 20, 2016 8:20 pm
by WhyGee
thanks!

Re: IPR camera changes after render target change

Posted: Tue Aug 02, 2016 3:02 am
by ptunstall
I'm going to be that guy and ask when you think you'll release the next build that fixes this bug. Its not too bad for small scenes but with scenes with 2000+ megs of geo it's extremely annoying... :(

Re: IPR camera changes after render target change

Posted: Tue Aug 02, 2016 8:21 am
by juanjgon
ptunstall wrote:I'm going to be that guy and ask when you think you'll release the next build that fixes this bug. Its not too bad for small scenes but with scenes with 2000+ megs of geo it's extremely annoying... :(
I want to release a new build this week with this problem fixed.

Thanks,
-Juanjo

Re: IPR camera changes after render target change

Posted: Fri Aug 05, 2016 2:43 pm
by juanjgon
The latest build released (3.03.2.1) should have the IPR camera issue fixed.

Thanks,
-Juanjo

Re: IPR camera changes after render target change

Posted: Tue Oct 18, 2016 3:48 am
by stevegh
I am still having this problem with the latest Houdini build (3.03.2.0) and Houdini 15.5.480 with a GTX 1070 in Windows 10. Are you able to reproduce?

edit: oh moron incoming I see you fixed it in 3.03.2.1. I will have a look. Sorry! :(

Re: IPR camera changes after render target change

Posted: Tue Oct 18, 2016 8:01 am
by juanjgon
Yes, it should be fixed now in the latest builds. The latest one is the 3.03.4.0, but I am going to release a new one with the latest 3.04 Octane core just today.

Thanks,
-Juanjo