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Motion Blur with PolyFX/Point Cache

Posted: Tue Jul 19, 2016 10:32 pm
by mrwig
I have been unable to get motion blur to work on any objects that I use a point cache on.

I'm trying to get motion blur from an object that has been deformed through polyFX driven by an animated random effector. I've tried disconnecting the polys and caching the point data, but I still can't get any motion blur on the moving polys via Octane.

I've attached a sample file for reference.

Does anyone have any suggestions?

Re: Motion Blur with PolyFX/Point Cache

Posted: Tue Jul 19, 2016 10:39 pm
by aoktar
It's a vertex animated mesh. Pls use this setting.

Re: Motion Blur with PolyFX/Point Cache

Posted: Tue Jul 19, 2016 11:24 pm
by mrwig
Thank you aoktar!

Clearly I need to brush up on my animation knowledge.