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Render target evaluation on server... - blender
Posted: Wed Jul 13, 2016 11:13 pm
by adamrg7
Hey guys, ever since I made the scene i am working on, every time i need a preview of the scene, it takes too long saying "Render target evaluation on server", why so slow all of a sudden?
Re: Render target evaluation on server... - blender
Posted: Thu Jul 14, 2016 7:49 am
by bepeg4d
Hi adamrg7,
just to be sure, are you aware of the different Mesh Geometry Types and their impact during the reload of the scene?
https://docs.otoy.com/manuals/products/ ... try-types/
ciao beppe
Re: Render target evaluation on server... - blender
Posted: Mon Jan 30, 2017 12:26 am
by adamrg7
ya but ive been using scatter for a lot of geometry for subdivision. when i set to global the subdivision doesnt work. I had to use octane render subdivision vs blender because blenders was running too slow. what should i do?
Re: Render target evaluation on server... - blender
Posted: Mon Feb 13, 2017 10:09 pm
by adamrg7
???
Re: Render target evaluation on server... - blender
Posted: Tue Feb 14, 2017 10:03 am
by bepeg4d
Hi adamrg7,
I guess that you have already the best option. Having the ability to subdivide at render time leaves the hierarchy and the scene lighter, and you have the correct resolution in the final frame.
ciao beppe
Re: Render target evaluation on server... - blender
Posted: Wed Feb 15, 2017 9:00 pm
by adamrg7
ya but its taking long when it says render target on evaluation server.. 8 seconds just for that, everytime i make one tweak preview takes 8 seconds THEN starts rendering
Re: Render target evaluation on server... - blender
Posted: Fri May 26, 2017 3:45 am
by adamrg7
Bump this topic.
this is a huge issue once polys get slightly higher. I did a bunch of low poly cars group instancing with octane render, and it cannot handle it, but cycles render engine is instant loading of scene.
what is wrong here? this keeps happening with every scene i build and i cannot complete projects at all.
https://www.dropbox.com/s/3x3hw8pphnziq ... blend?dl=0
Re: Render target evaluation on server... - blender
Posted: Fri Jun 02, 2017 8:34 pm
by adamrg7
I used scatter in the render settings and that change this scene.
i have other scenes tho with scatter set on most geometry for rendertime subdivision, still render target evaluation server hangs at about 5 to 10 seconds.
is this normal? its just annoying for every single material tweak this happens