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Turbulence FD and Octane in C4D

Posted: Wed Jul 13, 2016 2:19 pm
by Intenditore
Hi!
The standart TFD render speeds are below all acceptable limits. Octane does it extremely fast, but... There's two questions!
TFD render has vectror desplacement features that help to make low resolution simulation more realistic, Octane, of cource. no. How to add some similar vector displacent to octane render to mimic those small flame features and "sell" picture better?
Also, I have major difficulty setting up realistic flame shader, I don't really get how to do it. And there's not much info about it. Also, how to differentiate smoke and flame isn't clear enough too...
Can you help me with some tutorials? I didn't find any good info about that all, will be greateful for your help :)

Re: Turbulence FD and Octane in C4D

Posted: Wed Jul 13, 2016 5:53 pm
by Intenditore
Sorry, but just now I got a problem needs to be solved too
Every thime I try to render TFD simulation with Octane (TFD 1401, Octane 3 R2, Cinema 15/17) it crashes immendatelly with this message
With Standart it works ok
Image
What can be wrong and how to solve it? Please help me.
Bugreport is here https://yadi.sk/d/lYRLYoRStGfXZ

Re: Turbulence FD and Octane in C4D

Posted: Wed Jul 13, 2016 6:19 pm
by aoktar
Crash ended on TFD side. I can't help for that. Where it happen? Any scene to share?

Here is manual:
https://docs.otoy.com/#60Volumetrics

SAMPLES
https://render.otoy.com/plugindownloads ... scenes.rar

You can use "use motion blur" parameter if you have velocity channel. And you may need to increase "velocity scale".

Re: Turbulence FD and Octane in C4D

Posted: Wed Jul 13, 2016 7:16 pm
by Intenditore
This is my test scene
https://yadi.sk/d/-TzsMZpgtGmXK
Motion blur via velocity channel is not really what I meant. Velocity displacement distorts image and adds fine details, not blur it

Re: Turbulence FD and Octane in C4D

Posted: Thu Jul 14, 2016 2:17 am
by aoktar
It's way how Octane does it. Do you look for somethings better than this sample?
https://vimeo.com/169943362

Re: Turbulence FD and Octane in C4D

Posted: Fri Jul 15, 2016 12:29 pm
by Intenditore
Oh! Blackbody emission instead of texture emission! That's what is the key, thank you!