Subdivision (Viewport/Render)
Posted: Tue Jul 05, 2016 10:51 pm
I often use subdivision modifiers like MeshSmooth or TurboSmooth for polygon models or particles. Both of them have iteration parameters for viewport and for render.
As I know different settings for viewport/render subdivision work fine in C4D plugin, but it doesn't work at all in 3ds max. It's critical for workflow - large geometry with turned on smoothing hard to edit and handle.
Is there any special setting for that in case it exists? If not - could you fix this issue?
thanks
Andrew
As I know different settings for viewport/render subdivision work fine in C4D plugin, but it doesn't work at all in 3ds max. It's critical for workflow - large geometry with turned on smoothing hard to edit and handle.
Is there any special setting for that in case it exists? If not - could you fix this issue?
thanks
Andrew