Page 1 of 1

Subdivision (Viewport/Render)

Posted: Tue Jul 05, 2016 10:51 pm
by Morevision
I often use subdivision modifiers like MeshSmooth or TurboSmooth for polygon models or particles. Both of them have iteration parameters for viewport and for render.
As I know different settings for viewport/render subdivision work fine in C4D plugin, but it doesn't work at all in 3ds max. It's critical for workflow - large geometry with turned on smoothing hard to edit and handle.
Is there any special setting for that in case it exists? If not - could you fix this issue?

thanks

Andrew

Re: Subdivision (Viewport/Render)

Posted: Thu Jul 07, 2016 9:33 pm
by JimStar
This works in 3ds Max plugin too.
You just need to enable it in settings.
1.png

Re: Subdivision (Viewport/Render)

Posted: Thu Jul 07, 2016 10:48 pm
by Morevision
Thanks!
I didn't find it in manual. It's not quite obvious - renders like vray and corona use modifier's settings by default.