Animation Slowdown
Posted: Tue Jul 05, 2016 7:41 am
Hi Everyone,
I'm experiencing a strange problem.
I'm rendering a small looping animation in Octane where 2 robotic arms takes objects from a moving platform and then put them back on this table again.
Arms uses bones and IK for deformations, but the geometry is the same during the entire animation.
I have motion blur activated for ALL and I Update the whole scene for every frame.
Rendering process is working fine and renders are perfect but...
Render time increases along with the frame number.
I mean: frame 1 renders in 7 minutes, frame 20 renders in 10 minutes .... frame 168 is rendering in about 18 minutes.....
Any suggestion?
Thank you for your help and sorry for my English!
I'm experiencing a strange problem.
I'm rendering a small looping animation in Octane where 2 robotic arms takes objects from a moving platform and then put them back on this table again.
Arms uses bones and IK for deformations, but the geometry is the same during the entire animation.
I have motion blur activated for ALL and I Update the whole scene for every frame.
Rendering process is working fine and renders are perfect but...
Render time increases along with the frame number.
I mean: frame 1 renders in 7 minutes, frame 20 renders in 10 minutes .... frame 168 is rendering in about 18 minutes.....
Any suggestion?
Thank you for your help and sorry for my English!