OctaneRender 3 for Modo [OBSOLETE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

v1adut
Licensed Customer
Posts: 154
Joined: Sun May 30, 2010 4:27 pm

Hi Paul, amazing work wih this new AI tools.

Can I ask you if you can make by default a button near the select viewport dropdown menu to toggle ai beauty/beauty render passes ?

Regards,
Vlad
marcus1070
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Location: Brisbane - AU
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face_off wrote:
I'm doing my first tests, and I have a question: is it normal that AI Light and Denoiser slow down renders instead of speed them up?
This sounds like a non-plugin issue, so suggest you test in Octane Standalone and report to OTOY in the Octane 4.00 Standalone release thread if needed.
Hi Paul!.. i got an issue with this test octane 4 build.. denoiser dont work with hd renders.. just on preview... but in standalone goes ok...
in modo plugin, when denoise pass runs, goes infinite and slow down everything..
If you can provide an exact set of steps for me to follows to reproduce this issue, I will investigate further.

Paul
I think it's a free memory amount issue.. on standalone, denoising runs ok, but with a long calculation time, the plugin takes more time or even longer...
"PS: i'm using hdmi audio, and some noises go on when i run anything that uses gpus, and there a diference between noises in modo plugin and octane"
- Win 10 Pro 64bit
- 64gb Ram
- RTX 3090
- RTX 2080
- Nvidia driver version: 516.94
- Cinema 4d r25
- Plugin version Studio+ 2022.1(r7)


http://www.marcusrizzo.com
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MrFurious
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Posts: 529
Joined: Wed Oct 23, 2013 5:46 pm
Location: Melbourne, Australia

v1adut wrote:Can I ask you if you can make by default a button near the select viewport dropdown menu to toggle ai beauty/beauty render passes ?

Regards,
Vlad
Vlad not sure if this is what you are referring to but it's possible do this in the form editor. I added beauty / denoised beauty toggle buttons in the octane toolbar.
beauty_button.jpg
Dino Inglese
CG Artist
Melbourne Australia


Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
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face_off
Octane Plugin Developer
Posts: 15680
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the Octane 4.00 OSX build, and add a Linux build at the top of this thread.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
Posts: 15680
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the STABLE installers at the top of this thread with an Octane 3.08.3 build, which includes the relevant changes from 4.00.0.134.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
v1adut
Licensed Customer
Posts: 154
Joined: Sun May 30, 2010 4:27 pm

MrFurious wrote:
v1adut wrote:Can I ask you if you can make by default a button near the select viewport dropdown menu to toggle ai beauty/beauty render passes ?

Regards,
Vlad
Vlad not sure if this is what you are referring to but it's possible do this in the form editor. I added beauty / denoised beauty toggle buttons in the octane toolbar.
beauty_button.jpg
Thank you very much , this is exactly what I was asking for.
v1adut
Licensed Customer
Posts: 154
Joined: Sun May 30, 2010 4:27 pm

@face_off
Paul can you insert this in the octane next build ?
MrFurious wrote:
v1adut wrote:Can I ask you if you can make by default a button near the select viewport dropdown menu to toggle ai beauty/beauty render passes ?

Regards,
Vlad
Vlad not sure if this is what you are referring to but it's possible do this in the form editor. I added beauty / denoised beauty toggle buttons in the octane toolbar.
beauty_button.jpg
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face_off
Octane Plugin Developer
Posts: 15680
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the Octane 4 TEST builds at the top of this thread with:

4.00.0.135
- Compiled with Octane 4.00 RC6
- Added the option to save an animation to OCS/ORBX from the Export button on the toolbar (this was previously done via the octane.saveAnimation command)
- Added support for the OSL Projection
- EXPERIMENTAL: Added code to speed up transform changes on large meshes. This only applies to Mesh items with Live Geometry Update ON, and when the Render Cache if OFF.
- EXPERIMENTAL: Added support for OSL cameras
- Added support for the OSL UV Projection node
- Updated the Modo SDK from Modo901 to Modo10

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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MrFurious
Licensed Customer
Posts: 529
Joined: Wed Oct 23, 2013 5:46 pm
Location: Melbourne, Australia

Thanks Paul.

I'm getting a crash on launch with the latest test build.
Dino Inglese
CG Artist
Melbourne Australia


Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
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face_off
Octane Plugin Developer
Posts: 15680
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I'm getting a crash on launch with the latest test build.
Have you tried deleting your modo .CFG file?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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