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Alpha Image Problem

Posted: Fri Jul 01, 2016 2:53 pm
by 3dreamstudios
Why would I be getting this result? The transparency of this material is only showing the default DIFFUSE color of the material...not actually making it transparent in the scene. Notice the material preview showing it TRANSPARENT correctly....notice on the wall the BLACK...if I changed the DIFFUSE color of the material to RED it would be RED on the wall. Not transparent.

Either I'm doing something wrong or there is an issue with how I think this should work. Thanks for any info....

Re: Alpha Image Problem

Posted: Fri Jul 01, 2016 2:58 pm
by juanjgon
Can be black due to an AO or dirt effect in the wall material?

-Juanjo

Re: Alpha Image Problem

Posted: Fri Jul 01, 2016 3:00 pm
by 3dreamstudios
no AO or DIRT on any materials except the air duct below.

should the bulldog material (which is just a single poly slighty rasie over the wall material) be transparent on the edges with this setup? I've tried inverting the alpha etc...nothing.

Re: Alpha Image Problem

Posted: Fri Jul 01, 2016 3:01 pm
by juanjgon
Also can be a ray epsilon issue, if the square polygon object is too near to the wall. Not sure.

-Juanjo

Re: Alpha Image Problem

Posted: Fri Jul 01, 2016 3:03 pm
by 3dreamstudios
oh yea that little pesky value...let me check! :) I always for get about that one with strange issues. Thanks.

Re: Alpha Image Problem

Posted: Fri Jul 01, 2016 3:04 pm
by 3dreamstudios
yep that was it! Thanks for the reminder on this Friday...long week. lol.