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build this scene for me for pay so I can learn...

Posted: Sun Jun 26, 2016 2:06 pm
by adamrg7
http://2.bp.blogspot.com/-6xRv5nLUyxo/T ... otel+.jpeg
It is w hotel taipai.
I will pay for someone to build this scene for me so I can learn how its done, because I am having trouble making it look the photoreal the same as pic and vids myself.

reguirements:
software: blender
and i am currently using octane v2.

For a reasonable price anyone???

Most trouble I am having all the time is light through glass with octane. And i am not good at texturing without repeating patterns, I dont know best method.
I may have to try vray again i dont know.

let me know asap thx
-Adam

Re: build this scene for me for pay so I can learn...

Posted: Mon Jun 27, 2016 12:28 pm
by ristoraven
Hi,

Here's nice tutorial on how to create basic seamless tileable texture in Photoshop:

https://www.youtube.com/watch?v=WjDxwh2y8yY

You could use Octane presets for windows / glass.. ?

Also you need to use path tracing or PMC kernel for realistic windows / glass.

Then it's good to keep in mind that learning is frustrating process with great rewards. No pain, no gain. :)

Re: build this scene for me for pay so I can learn...

Posted: Wed Jun 29, 2016 2:18 pm
by adamrg7
I am using pathtracing. I lowered the GI clamp setting to 3, in blender by default was cranked up to like 100000 or something. This helped a lot with noise. I still dont like the reflections and the look of the glass, for some reason looks good on the car i have, but when its on the archeticural piece i cant get it to look like the picture im trying to emulate. Also having some issues emulating some lighting.