Animated Texture Sequence control
Posted: Thu Jun 23, 2016 12:18 pm
Hey
I am looking for a way to have some control over my Animated texture sequence.
Right now we have exported out of after effects a sequence on 100frames exr's
I load it in the RGB image node and it plays nicely. but always from frame 0 and out.
Is there a range controller in 3ds max that can help me offsett or control the range of this? maybe make it start at frame 50.
And controls like, make it go black after the last frame or even better a loop feature, making it loop over and over.
All these features already exist in the default bitmap node. Just wondering if Octane 3ds max plugin got something similar.
Done alot of searching and almost all the hits is directing me to the Cinema4D section of Octane.
Cheers
-Mats
I am looking for a way to have some control over my Animated texture sequence.
Right now we have exported out of after effects a sequence on 100frames exr's
I load it in the RGB image node and it plays nicely. but always from frame 0 and out.
Is there a range controller in 3ds max that can help me offsett or control the range of this? maybe make it start at frame 50.
And controls like, make it go black after the last frame or even better a loop feature, making it loop over and over.
All these features already exist in the default bitmap node. Just wondering if Octane 3ds max plugin got something similar.
Done alot of searching and almost all the hits is directing me to the Cinema4D section of Octane.
Cheers
-Mats