CUDA Error 700 questions
Posted: Sat Jun 18, 2016 10:55 pm
Hi!
I have questions about CUDA 700 errors. I'm getting those occasionally in Octane 3.0.20 (Final LW release). It's not scene dependent or easy reproducible but requires longer rendertime scenes (like Arch-Viz interiors), Basically it crashes one of GPUs and then stops rendering (although they are not overheating at all 'coz Temps of my GPUs are 65-72 depending on position in Case in 23-24°C ambient temp). It happens to me usually on longer Still renders 1-3h frame.
What drives me crazy is that when one of GPUs fails them Octane looses the samples and STOPs rendering altogether which makes night renders very problematic 'coz i get up and have maybe 1, maybe 2 maybe no frames done
..I'm OK with fact that it has to loose samples if GPU fails but since each GPU has all data anyway and they render in parallel why it has to stop rendering and loose ALL
? Can't it be made to continue rendering until last one of GPUs fails (in worst case scenario of course).
Can you guys make it to be "smarter" and keep rendering until "last man standing" (i.e. last GPU renders). Loose samples from failed GPU and render will slowdown but at least it will render all set frames instead give up completely.
Please make it do so in 3.x updates, it's very frustrating to go to sleep and realize in the morning job is not done
.
P.S. I've tested my system and it's perfectly stable (all GPUs work fine) in Octane 2.25 for days, I've rendered frames/scenes for 48h straight in 2.25 but can't get that stability in 3.x so far.
Thanks
I have questions about CUDA 700 errors. I'm getting those occasionally in Octane 3.0.20 (Final LW release). It's not scene dependent or easy reproducible but requires longer rendertime scenes (like Arch-Viz interiors), Basically it crashes one of GPUs and then stops rendering (although they are not overheating at all 'coz Temps of my GPUs are 65-72 depending on position in Case in 23-24°C ambient temp). It happens to me usually on longer Still renders 1-3h frame.
What drives me crazy is that when one of GPUs fails them Octane looses the samples and STOPs rendering altogether which makes night renders very problematic 'coz i get up and have maybe 1, maybe 2 maybe no frames done
Can you guys make it to be "smarter" and keep rendering until "last man standing" (i.e. last GPU renders). Loose samples from failed GPU and render will slowdown but at least it will render all set frames instead give up completely.
Please make it do so in 3.x updates, it's very frustrating to go to sleep and realize in the morning job is not done
P.S. I've tested my system and it's perfectly stable (all GPUs work fine) in Octane 2.25 for days, I've rendered frames/scenes for 48h straight in 2.25 but can't get that stability in 3.x so far.
Thanks