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Camera blacks out when the angle

Posted: Fri Jun 17, 2016 1:55 pm
by tamerkseniya
Hello,

I am facing a weird problem, when I place camera with 90 degrees on X or a little higer, it gets black, nothing is preview nothing is rendered. İt shows as if it renders and samples are counted very fast. If in preview mode I move and exit camera, image comes back. Same happens for Y shift in camera settings. İt works fine around 0,05, but going over this blackens the view.

What can cause such problem? I am unable to set the desired view from eye level because of this, I couldnt find any work around..

Edit; It also happens when in camera mode looking to sides, after surtain degrees it gets black as if there is a blind spot. But I couldnt follow the pattern, it is rather random values...

Re: Camera view blacks out

Posted: Tue Jun 21, 2016 12:51 pm
by tamerkseniya
No one replied but anyway, I found solution.. If anyone else encounters same problem:

In camera settings turn off Autofocus and set eyedistance to something low like 0,001. Otherwise when camera doesnt focus on any object, view turns black.

Re: Camera blacks out when the angle

Posted: Fri Jul 01, 2016 6:40 pm
by kraken
I've seen that happen. Drove me nuts. I found if you have a material that is a cycles material lingering around it will render nothing. I figured it out when I toggled back to cycles and saw all objects were black, except on little bolt was showing as chrome. When I set that object to an octane material the problem stopped. Who knows, it could be a completely unrelated problem that created the same result.

Cheers,
JS