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Parent camera blur everything

Posted: Thu Jun 16, 2016 8:06 pm
by Proxell
Have a strange thing in my project.
Need to parent a camera to something movable.
But when camera is nested and motion blur is turned on everything is blured.
I thought the main object should not be blurred, and the rest should be motion blurred.
Am I wrong?

This is simle test scene: https://yadi.sk/d/R009Vb0XsYzhi

And this is screenshot: https://gyazo.com/10ad43b98887105b1bdc9c13bfd31fd3

Octane 3.01
Cinema: R17

Re: Parent camera blur everything

Posted: Thu Jun 16, 2016 8:17 pm
by aoktar
I have checked to be sure but all fine on my test scene. Can you attach scene to your post? I could not download.

Re: Parent camera blur everything

Posted: Thu Jun 16, 2016 9:01 pm
by aoktar
Ok i could downloaded. You do a mistake here. When you don't use motion blur on moved objects they will be exported as static meshes. So renderer calculates the camera like under a static mesh. Make it enabled for motionblur.

By the way could you move this topic to c4d section? Lot of wrong bug reports are causing some impression like having a defected product and also making some confusion to people on every mistakes.

Re: Parent camera blur everything

Posted: Thu Jun 16, 2016 10:39 pm
by Proxell
aoktar wrote:Ok i could downloaded. You do a mistake here. When you don't use motion blur on moved objects they will be exported as static meshes. So renderer calculates the camera like under a static mesh. Make it enabled for motionblur.

By the way could you move this topic to c4d section? Lot of wrong bug reports are causing some impression like having a defected product and also making some confusion to people on every mistakes.
Ok, thx. I know about tag with motion blur disabled. But if you enable it the cube take it wright unblured place only at 6 frame. How can I fix my problem with camera?

Re: Parent camera blur everything

Posted: Thu Jun 16, 2016 10:51 pm
by aoktar
Ok i'm doing thanks for your perceptiveness.