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Procedural Textures and Image Maps in world space

Posted: Tue Jun 14, 2016 9:49 pm
by kraken
Hell o.

I'm rendering an animation and I noticed the textures don't move although the object does. It looks like they are projected onto the surface relative to world space. I've tried every setting. Nothing locks them to the surface in local space.

Thanks
JS
Node Layout
Node Layout

Re: Procedural Textures and Image Maps in world space

Posted: Sat Jul 09, 2016 4:24 pm
by kraken
Never mind, I figured out a work around.

For those who have this problem, select the object, go into edit mode, and create a UV map. This will lock the texture to the surface, but you may have to play around with the types of maps and projections to get it to look right. Really a lot of extra hoops for something that should be a default behavior if you ask me.