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V3 Layers Alpha Problem

Posted: Tue Jun 14, 2016 5:51 pm
by ThaRaven
Maybe someone can help me here.. i have a bunch of Layers and a Octane Sun with a HDRI and a Volume medium.

When i render the selected Layer with the sun enabled all of the Geometry becomes Transparent (Screen 2)
When i render with the Light turned off (HDRI in BG) it seems to work but i lose the Volume effect. (Screen 1)
When i render with Lights on and Disable Partial Alpha on the Volume effect Stays but all edged become Jaggy (Screen 3)

I tried the "Disable partial Alpha" Option and this would work if it would not have the Jaggy edges also its spelled wrong (Didable)
If Disable Partial Alpha is turned On the Edges will not clear up even at 2k Samples. All Renders are at 100 Samples PT for Testing.

any help would be apreciatet since there are allot of Layers and all are Transparent with Vollume enabled.

Any Chance we can get the Volumetric as a seperate Layer (Render Element) so we can add it back in post?

Re: V3 Layers Alpha Problem

Posted: Thu Jun 16, 2016 12:18 am
by azen
Hi,

I will need to speak with the core Octane dev team about this. This feature needs to be fully confirmed to work there before we can bring it into the 3ds max plugin. I will get back to you with where they are at with the latest developments.

Re: V3 Layers Alpha Problem

Posted: Thu Jun 16, 2016 12:21 am
by ThaRaven
Much apreciated