Saving VRAM
Posted: Mon Jun 13, 2016 2:45 pm
Hey there,
I have a setup with 2x 980 ti, 6 gb ram and 1x 980, 4 gb ram. I am working on a scene with 3x gen 2 female figures and a furnished room. I am right at the point of using up all my VRAM (4 gig), so I was thinking what are some good ways to reduce the VRAM usage without losing too much fidelity? The characters are using diffuse maps, bump maps and SSS maps, I didn't look too deeply into the room materials. The character maps are mostly 4096*4096 pixels, which of the maps could be made smaller with the least influence on the visual? I am expecting some closeups on all of the characters.
In worst case scenario I could disable my gtx 980, but it seems like a waste.
I have a setup with 2x 980 ti, 6 gb ram and 1x 980, 4 gb ram. I am working on a scene with 3x gen 2 female figures and a furnished room. I am right at the point of using up all my VRAM (4 gig), so I was thinking what are some good ways to reduce the VRAM usage without losing too much fidelity? The characters are using diffuse maps, bump maps and SSS maps, I didn't look too deeply into the room materials. The character maps are mostly 4096*4096 pixels, which of the maps could be made smaller with the least influence on the visual? I am expecting some closeups on all of the characters.
In worst case scenario I could disable my gtx 980, but it seems like a waste.