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Jagged PNG alpha edges in v.3
Posted: Mon Jun 13, 2016 1:09 pm
by Gumz
I loaded up an old template I had made in v.2 for a client...needed to make some new renders.
I was saving as PNG with an alpha. Then I noticed all the edges were all jagged. I saved the project and installed v.2 again.
I didn't change a thing, but the rough edges were gone and everything was back to being smooth.
Is there a setting in v.3 I have to change to get my smooth alpha edges back?
Re: Jagged PNG alpha edges in v.3
Posted: Mon Jun 13, 2016 1:14 pm
by aoktar
check disable-partial alpha. Also use latest build, it's fixed.
Re: Jagged PNG alpha edges in v.3
Posted: Tue Sep 05, 2017 3:03 pm
by bleepurchin
No, this has not been resolved.
I had to put a sky object in the scene in order to remove the jagged edges around the object when it came to all ID passes. This resulted in me sacrificing the one thing that doesn't have these jagged edges when the sky object is absent - the alpha.
Why is this still an issue after sooo many updates??

Re: Jagged PNG alpha edges in v.3
Posted: Tue Sep 05, 2017 3:10 pm
by aoktar
bleepurchin wrote:No, this has not been resolved.
I had to put a sky object in the scene in order to remove the jagged edges around the object when it came to all ID passes. This resulted in me sacrificing the one thing that doesn't have these jagged edges when the sky object is absent - the alpha.
Why is this still an issue after sooo many updates??

You may doing somethings wrong! Could you please prepare a sample scene to show what you do?
Re: Jagged PNG alpha edges in v.3
Posted: Sat Jun 16, 2018 2:39 pm
by cendrick
I'm having the same issue.
Can someone help me?
Rick
I've attached a scene file showing what I'm seeing.