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Hair > vertex shader to control length

Posted: Sun Jun 12, 2016 2:51 am
by muchogrande
I've tested adding a vertex shader to control hair length (Hair Mat > Length > Texture = Vertex Map). Works for C4D default render, but Octane seems to ignore the map. Putting a noise on the length channel works to control length.

Is there a step I'm missing or is this not functional?

Re: Hair > vertex shader to control length

Posted: Sun Jun 12, 2016 9:54 am
by zoppo
AFAIK vertex maps aren't supported yet.

viewtopic.php?f=30&t=54356&p=276783&hil ... ex#p276412