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Render for HellBlade

Posted: Fri Jun 10, 2016 9:39 am
by ElBloko
Hi everyone.

It has been a long time since I posted anything here. I haven't done much personal work... but I kept using Octane.

I recently was asked to do a render of a character for a video game project I work on called Hellblade.
The face model itself is based of the actress who plays the character and was build from photogrammetry by a company called 3Lateral .
I created the rest of the elements, like hair, headpiece, additional facial textures and so on.
The render is almost raw straight from octane, only a little bit of color adjustment was done.
The final render was a 10K by 10K and is used as the cover art for the game.

If you're interested, I encourage you to visit http://www.hellblade.com/ where you will find development diaries covering the creation process.
Senua's Sacrifice
Senua's Sacrifice

Re: Render for HellBlade

Posted: Sat Jun 11, 2016 1:22 am
by grimm
Completely awesome, as always. :D

Re: Render for HellBlade

Posted: Sat Jun 11, 2016 10:07 am
by pabloportorodrigues
WOW !!!

VERY NICE!

Re: Render for HellBlade

Posted: Sat Jun 11, 2016 2:04 pm
by voon
I hate you, this is so awesome :)

Re: Render for HellBlade

Posted: Sat Jun 11, 2016 6:54 pm
by glimpse
when something comes from Hugues, You know it's going to be gooooood.. =)

Re: Render for HellBlade

Posted: Sat Jun 11, 2016 7:17 pm
by blackshore
Wow great work!

Re: Render for HellBlade

Posted: Sun Jun 12, 2016 6:52 am
by limeforce
That real-time performance capture Hellblade thingy (link below) was just completely crazy awesome :shock: Cool to hear that Senua has been rendered in Octane as well :D

https://www.youtube.com/watch?v=ILacgSf1vck