C4D LV Freeze 3.00-R1.1
Posted: Sat Jun 04, 2016 6:41 am
C4D just started locking up when using the LV. It appears to happen on any scene. I've experienced it just using a cube, no material, and no lights.
It happens when I am manipulating something in the scene : moving a camera or an object.
C4D locks up, but does not crash. I've tried running the log and notice that it says: "plugin already locked the result before!". But it appears to say that a lot. Also, the status line in the bottom left of C4D says "updating..." when freezing. Only way out is to force-quit C4D.
Hard to nail down what the issue is as sometimes I can work for hours without a lockup, yet sometimes it will happen constantly. Octane Standalone does not appear to have this problem.
Since this just started recently, the only thing I can think of is that I updated Cuda to the most recent version fairly recently.
Running: OSX 10.10.5 / Nvidia Web Driver 346.02.03f04 / Cuda 7.5.29 / Titan X / C4D Octane plugin 3.00-R1.1 / Octane 3.00
It happens when I am manipulating something in the scene : moving a camera or an object.
C4D locks up, but does not crash. I've tried running the log and notice that it says: "plugin already locked the result before!". But it appears to say that a lot. Also, the status line in the bottom left of C4D says "updating..." when freezing. Only way out is to force-quit C4D.
Hard to nail down what the issue is as sometimes I can work for hours without a lockup, yet sometimes it will happen constantly. Octane Standalone does not appear to have this problem.
Since this just started recently, the only thing I can think of is that I updated Cuda to the most recent version fairly recently.
Running: OSX 10.10.5 / Nvidia Web Driver 346.02.03f04 / Cuda 7.5.29 / Titan X / C4D Octane plugin 3.00-R1.1 / Octane 3.00