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C4D LV Freeze 3.00-R1.1

Posted: Sat Jun 04, 2016 6:41 am
by muchogrande
C4D just started locking up when using the LV. It appears to happen on any scene. I've experienced it just using a cube, no material, and no lights.

It happens when I am manipulating something in the scene : moving a camera or an object.

C4D locks up, but does not crash. I've tried running the log and notice that it says: "plugin already locked the result before!". But it appears to say that a lot. Also, the status line in the bottom left of C4D says "updating..." when freezing. Only way out is to force-quit C4D.

Hard to nail down what the issue is as sometimes I can work for hours without a lockup, yet sometimes it will happen constantly. Octane Standalone does not appear to have this problem.

Since this just started recently, the only thing I can think of is that I updated Cuda to the most recent version fairly recently.

Running: OSX 10.10.5 / Nvidia Web Driver 346.02.03f04 / Cuda 7.5.29 / Titan X / C4D Octane plugin 3.00-R1.1 / Octane 3.00
Screen Shot 2016-06-03 at 1.13.44 PM.png

Re: C4D LV Freeze 3.00-R1.1

Posted: Mon Jun 06, 2016 11:38 pm
by aoktar
Hi,
Are you on single gpu? Can you try with this debug version? First let see if it's still being.

https://render.otoy.com/customerdownloa ... Macosx.zip

Re: C4D LV Freeze 3.00-R1.1

Posted: Mon Jun 06, 2016 11:43 pm
by muchogrande
Thanks Aoktar, I will try the debug version. I've since updated to OSX 10.11.5 so that I could update the Nvidia Web driver to 346.03.10f02 (latest).

So far I have not seen the lockup but I just updated today.

Re: C4D LV Freeze 3.00-R1.1

Posted: Mon Jun 06, 2016 11:47 pm
by aoktar
Thanks for quick reply. I expect to get crashes with some bugreports else of lockups on this version. Anyway let me know any problems. This may be a driver issue. My advice to people to don't update drivers when you find a stable setup.